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Unless you actually got a chance to play it at BlizzCon, there’s not a real way to get a sense that either of these things are true, though I have a hard time believing either are.
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Keeping this in mind (and the fact that just about everyone owns a smartphone), it makes a tremendous amount of sense for Blizzard to bring a marquee franchise like Diablo to smaller screens.īeing mobile only, in some critics’ minds, means that Diablo: Immortal will be some simplified version of previous Diablo games or will be hard to control with a touchscreen. Phone games are a thing, after all, so much so that they drive the growth of the video game industry more than any other platform.
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This is a true statement, but it hardly seems like something to get worked up about. Below are the reasons I see most often cited for all this Diablo: Immortal hate, along with some thoughts on why these just feel like excuses to get mad about something online. With that in mind, I decided to try and investigate all the reasons why people are so down on Diablo: Immortal, and I can’t really find one that makes sense.
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There’s just not a whole lot of information about the game in general, and definitely not enough to feel like I could have strong feelings about it at all, whether they be positive or negative. I watched the full trailer for Diablo: Immortal, and I’ve got to say: This reaction is kind of confusing. This new game was met with loads of negative attention, starting with mentions of silence in the crowd at BlizzcCon, and followed by pushback in their Q&A session, massive dislikes on the YouTube trailer for the game, and Reddit posts aplenty suggesting that marketing around the game is already a full-blown conspiracy. It just wasn’t exactly the kind of reaction they were expecting. At BlizzcCon this year, Blizzard unveiled Diablo: Immortal for the first time and it got a huge reaction.
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